This invaluable training prepares trainees for the unique environment and conditions experienced at sea and teaches them how to respond to appropriate threats from a ship that is in motion.
When using naval mission simulation software trainees are immersed in the unique environmental conditions experienced at sea, something that without such a realistic virtual environment would be extremely costly.
Naval missions come with their own unique environmental conditions which can be challenging for trainees without proper practice and experience, our range of simulation software offers a realistic experience to properly prepare trainees for real-world situations, be that surface, sub-surface or above surface.
Our simulation systems can be tailored to a variety of naval positions. You can choose between either using your training package as a one player system with computer-generated enemies or using the system for collaborative multiplayer group training, or a mix of the two.
With our suite of COTS based software we can realistically replicate the firing process, accurately render weapon effects and simulate the accuracy required when operating from a ship in motion. This can be done for surface, subsurface and aerial components of naval operations
Individuals will learn how to operate at sea whilst developing their coordination and communication skills and practicing essential team cooperation.
With UAVs/UASs becoming a core part of naval operations, we have solutions for simulating such activities allowing trainees to fly and land UAVs, and practice identifying and communicating threats. The simulation can also include realistic training experience in the use of night vision and infrared sensors in a variety of difficult weather conditions.
Trainers are able to set-up and control training exercises according to their training requirements. Our software is used by the trainer to integrate friendly or opposing forces into the simulation and to calculate the accuracy and effect of each shot fired by trainees.
The trainer can take control of entities within the simulation in real-time in order to progress the scenario and create a more demanding or challenging task.